Illuvium (@illuviumio): Arena Gauntlet - Release Patch Notes 1.11.0
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Arena Gauntlet - Release Patch Notes 1.11.0 July's Release Notes and Balance Changes- Gauntlet Release Summary This update delivers several long-awaited features and key quality-of-life improvements, including Imprint Tailoring for crates, Holo/Dark Holo cosmetics in Casual and Ranked (based on ownership), the New Main Menu UI and the highly anticipated Spectator Mode — a critical step forward for the competitive Arena scene. New Features & Improvements Imprint Tailoring (Synergy Crates) Crate synergy options are no longer fully random. Instead, they now favour synergies relevant to your current composition, reducing the impact of RNG and supporting more competitive, consistent gameplay. *Note: The tailoring is applied to 2 of the 3 options offered. So one option will still always be random. Tailoring Weight System: 1 contributing unit → Weight 3 2 units → Weight 4 3 units → Weight 5 4+ units → Weight 6 This ensures every crate offers usable options that can support or push your build strategy. Guidance Tooltips Contextual tips will now appear in-game to guide newer players. These can be easily turned on or off via the settings menu. Augment Tooltips When forging augments, the system will suggest the most suitable Illuvials (from your roster) to equip each augment — helping beginners make smarter decisions during loadout. Click-Drag-Click Option (Settings) The previously added "Click-Drag-Release" system now has a toggle in settings to switch to "Click-Drag-Click," better suited for platforms like Steam Deck. Bonding Disclaimer UI Improved UI now clearly alerts players when their Ranger is unbonded, preventing accidental round starts without a bonded Illuvial. Improved Selling Zone The sell area has been pushed further from the board edges to prevent accidental Illuvial sales when positioning near boundaries. Ranger Gear Reroll System Players now have more flexibility when choosing: Weapons — with rerolls available Weapon Amplifiers — also rerollable, or pivotable to a new weapon with pre-selected amps Suit Amplifiers — offered one at a time, rerollable endlessly for 1 credit each Holo & Dark Holo Visuals in Casual/Ranked Owned Holo and Dark Holo Illuvials now appear with their unique cosmetics in Casual and Ranked modes. These are purely visual — no gameplay impact — letting players showcase their collections. Drone Transparency Hovering your mouse over the opponent’s drone now makes it translucent and transclickable, solving the issue of blocked vision and unwanted interference. Main Menu Overhaul The main menu has been completely redesigned for faster access, cleaner navigation, and a more immersive experience. Whether you're diving into a match or customising your loadout, everything you need is now just a click away. New Tabs: Play – Choose your game mode with ease. Whether solo or squad, jump into action faster than ever. Ranger – Personalise your ranger with new cosmetics and emotes to show off your style. Drone – Customise your drone’s appearance and emotes for maximum flair on the battlefield. Battle Pass – Track your progress and view cosmetic unlocks earned by completing missions and hitting tier milestones. Coming Soon: Missions – A dedicated tab to track daily and weekly objectives for streamlined progress. Borders – Customise your player profile with unlockable borders that flex your accomplishments. Get in, gear up, and show out—your new command centre awaits. Drone Augments Repositioned Drone augments now appear beside the board rather than floating over the drone, giving you a clearer view during combat and planning. Crate Inventory Update Crates earned from PvE rounds are now automatically stored in your Crate Inventory, located just above the drone augment container. No more clutter—just clean organisation. Critical Strike Visuals All damage numbers—including critical strikes—now feature enhanced visual effects, making combat feedback more readable and satisfying at a glance. Spectator Mode Fixes Numerous bugs affecting spectator mode have been resolved, resulting in smoother camera transitions, accurate unit displays, and a more stable viewing experience overall. Additional Polish & Audio Highlights This patch also includes several audio and experience improvements: Improved Music Transitions – Smoother flow between fight phases, carousel, and main menu. Final Carousel Music – The new carousel track is now final. Spectator Mode Polishing – Bug fixes and smoother camera transitions for custom match viewing. Menu SFX, Ranger Omegas, and Drone Blasts – Updated and refined for a more immersive experience. Special thanks to the SFX team for advancing the audio experience. Balance Changes - v1.11.0 As we prepare for the competitive season and refine our game systems ahead of the upcoming World Championship qualifiers, this balance patch introduces a series of buffs, nerfs, and adjustments across all game systems. Additionally, we have added 5 extra weapons to the pool: Elderwood Stave: Empath Nature. Tidal Shive: Rogue Water. Earthgrasp Sceptre: Psion Earth. Aero Edge: Fighter Air. Ember Buckler: Bulwark Fire. Let’s dive into the changes: Illuvials Buffs Taipan Attack Damage increased: 105/130/180 → 110/135/185 PoodleMoth Health increased: 1100/1400/1850 → 1200/1500/2000 Lynx Family Stage 2: +100 Health, +5 Attack, +5 Physical & Energy Resistance Stage 3: +200 Health, +10 Attack, +5 Physical & Energy Resistance Empath Lynx Missing Health Healing: 3/4% → 2/2% Flat Healing: 40/60 → 60/100 Nerfs Elk Health: 1300/1850/2450 → 1200/1750/2450 Tiktaalik Health: 1500/1800/2650 → 1500/1800/2400 Healing & Damage: 120/160/200 → 100/140/200 Komodo Dragon Hex Radius: 22/25/28 → 20/23/26 Damage: 60/80/100 → 50/70/100 Sloth Health: 1750/2400/3300 → 1700/2300/3300 Fennec Fox Omega Shield: 150/250/350 → 150/225/400 Omega Damage: 150/250/450 → 150/225/400 StarNosed Mole Charm Duration: 2/2.5/3 → 2/2.25/2.5 sec RedPanda Stolen Attack Damage: 4/5/6 → 3/4/6 WaterBuffalo Thorns: 20/25/30 → 15/20/30 Primary Synergies Buffs Fire Attack Damage: 4/9/14/20% → 5/11/17/24% Composite Synergies Buffs Bloom Health Regen: 5/7/10 → 6/8/10 Omega Power Gain: 10/15/20 → 12/16/20 Magma Damage: 50/75/100 → 60/80/100 Expansion Speed: 100/100/120 → 150/150/200 *Known issue: Magma area animation spreads slower than the actual pace. This will be fixed with the next feature patch. Mud Omega Power & Attack Steal: 25/35/45% → 30/40/50% Predator Empowered Bonus Damage: 125/200/300% → 140/220/330% Shock Damage: 225/275/325 → 250/300/350 Verdant Passive Healing: 15/20/(2%) → 20/25/(2.5%) Dust Bonus Damage: 100/200/250 → 100/200/300 Nerfs Harbinger Resistance Gain (Omega-based): 25/40/50% → 20/30/40% Invoker Omega Power Gain: 16/18/20% → 14/15/16% Aegis Shared Stats: 13/14/15% → 11/12/13% Colossus Taunt Cadence: 6 sec → 8 sec Max HP Bonus: 20/30/45% → 18/26/40% Behemoth Bonus Attack Damage per 4 attacks: 12/16/20% → 10/14/18% Inferno Max Health Pure Damage: 2/2.5/3% → 1.5/2/2.5% Steam Damage Amp: 8/12/15% → 8/10/14% Energy Regen: 8/12/15 → 8/10/14 Mystic Damage Amp & Reduction: 12/24/40% → 10/20/30% Weapons Buffs Emberling Rod Attack Damage: 70 → 75 Health: 600 → 700 Omega AoE: 15 → 20 hex radius Boomerang Attack Damage: 70 → 75 Nerfs RippleFlail Health: 900 → 850 Omega Empowered Damage: 250 → 200 Amplifier: Attack Speed → 5% → 4% Amplifier: Empowered Damage → 375% → 300% Shadowmaul Attack Damage: 140 → 130 Attack Speed: 0.70 → 0.65 EmberBastion Health: 1200 → 1100 Attack Damage: 110 → 100 Omega Damage Reduction: 20% → 15% Amplifier: Omega Damage Reduction: 40% → 30% AquaBlaster Attack Damage: 90 → 85 Omega Damage: 600 → 500 Amplifier: Omega Damage: 850 → 800 GrooveSword Attack Damage: 100 → 95 QuakeMaulers Physical Resistance: 60 → 50 Adjustments Sprout Guard Omega Shield duration increased from 3 to 4 seconds. Damage per second reduced from 100*OP to 75*OP. Amplifier: Omega Shield: 1000 → 800 Suits Buffs TemporalFlare Hex Radius: 20 → 30 Attack Speed Gain: 50% → 60% CelestialInfusion Hex Radius: 20 → 30 Omega Power Gain: 50% → 60% DimensionalAmbush Attack Speed Gain: 100% → 125% Attack Damage: 50 → 60 StaggeringStrike Attack Speed Loss: -60% → -40% EvasiveMomentum Attack & Move Speed on Dodge: 40% → 50% Nerfs HuntersPrecision Allies Affected: 2 → 1 Attack Range Gain: 20 → 12 EchoOfTheFallen Omega Power Gain: 20 → 15 Attack Damage Gain: 15 → 12 ExplosiveTempo Explosion Scaling: 150% → 125% BeetlesParadox Shield: 15% → 10% Damage Amp: 10% → 8% Legendary Augments Buffs Leviathan’s Fury Now scales with target’s max health instead of the holder’s Retribution’s Call Thorns: 20 → 30 Celestial Cycle Omega Power Gain: 6 → 7 Chronoguard Energy Damage per Attack: 2 → 3 Adaptive Reflection True Damage Scaling: 30% → 40% Lifestorm AoE Radius: 20 → 25 hex Voidcleaver Chained Damage: 65% → 80% Nerfs ArcaneConduit Now scales only with base Attack Damage Power’s Ascent Damage Amp & Reduction: 20% → 15% Blightfire Health: 300 → 250 Resistances: 30 → 25 EvasiveVeiling Untargetable Duration: 4 → 3 sec Forge Augments Buffs Plasma Catalyst Energy Piercing increased from 15% → 20% Nerfs Fatesealer Base Attack Speed bonus reduced from 10% → 5% Vengeful Mantle Reflected Physical Damage decreased from 100 → 75 Arcane Accelerator Omega Power gained every 5 seconds reduced from 10 → 5 Ion Shroud Base Attack Speed bonus reduced from 10% → 5% SITDOWN Stolen Resistances decreased from 25 → 20 Spellweaver Aegis Resistances reduced from 10 → 5 Shield based on max health reduced from 25% → 20% Essence Siphon Energy gained on attack reduced from 4 → 3 Adaptive Carapace Base Resistances gained reduced from 10 → 5 Primeval Force Attack Speed bonus reduced from 20% → 10% Mindstorm Energy gained during first 5 seconds reduced from 5 → 4 Omega Power gained after initial phase reduced from 15 → 10 Shieldbane Bonus Damage reduced from 30% → 25% Guardian’s Grid Base Resistances reduced from 10 → 5 Overguard Resistances granted after shield expiration reduced from 20 → 15 Lifewell Resistances reduced from 15 → 10 Drone Augments Buffs Veteran’s Might Omnivamp: 6/9/12% → 8/10/14% Second Wind Trigger Time: 20s → 15s Nerfs Combat Rhythm Vanquish Bonuses: 8/12/20% → 6/10/16% Stone Resilience Mitigation: 12/18/30 → 10/18/26 Energizer Energy Gain: 2/3/5 → 1.5/2.5/4 Nature Transfusion Healing: 0.8/1.2/2% → 0.6/1/1.6% Refresh The Flow Refund: 10/15/25% → 8/12/20% Fortress Protocol Resistances: 12/18/30% → 10/15/25% Psionic Barrier Shield: 250/400/700% → 200/350/600% Threefold Power Health: 200/300/500 → 180/250/450 Attack Speed: 20/30/50% → 18/25/45% Thanks for playing, Rangers. We’re building this with you, for you, and every patch takes us one step closer to the ultimate competitive battler. See you in the Arena.