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Beam (@BuildOnBeam): World of Warcraft needs no introduction.

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World of Warcraft needs no introduction. Released in 2004, WoW became a global phenomenon with 12M+ subscribers at its peak, changing the MMORPG landscape forever. Yet for all its accomplishments, WoW shows signs of age with realm-restricted trading. https://t.co/rmh2W9M3Hg

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